The gameplay revolves around the Prince's platforming abilities, broken up by fights with the creatures created by the Sands. Together with Farah, a young Princess who knows the power of the Sands, the Prince works to correct his mistake and foil the Vizier's evil plans. Visiting the palace of the Sultan of Azad to present the Sands as a gift, the Vizier tricks the Prince into releasing the Sands, transforming the people of Azad into savage monsters under his control. During the attack, the Prince obtains an artifact called the Dagger of Time, while his father's army captures an hourglass containing the mysterious Sands of Time. The game follows an unnamed Prince whose father sacks an ancient city at the instigation of a traitorous Vizier. Mechner served as creative consultant, designer, and scenario writer for The Sands of Time. The Sands of Time is a reboot of the Prince of Persia series created by Jordan Mechner. The game was released on the Game Boy Advance, PlayStation 2, GameCube, Xbox and Windows in November 2003. Prince of Persia: The Sands of Time is a 2003 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |